![]() There is no one but Red Barrels themselves to blame for this, since both games use the same conventions yet presents the plot of Outlast 2 in a more obvious way. This makes it a bad horror movie, and an even worse horror game. Outlast 2 is, unfortunately, one of these statistics a highly expected sequel that ditches all the technical and artistic flourishes of the first game that defined the series. Of course, this is the total assurance that a good horror film will fall victim to a worse sequel, such as Halloween or even the good ole’ Blair Witch Project, these having solid horror themes while spawning god-awful Netflix marketing sequels. The irony is not lost upon me that a game which sticks to movie conventions and mechanics falls into the pit of the most common, yet painful cliche. ![]() Throughout the critique, I will make many connections to the “found footage” horror genre. I will also refer to and spoil several movies for comparison reasons. I will not be talking about the various platforms that run this game or display any bias towards any other horror-centered games. ![]() This is a critique of Red Barrel’s second Outlast game. If you are easily disturbed by themes of violence, sexual violence, and religious themes, this is not meant for you. Warning, there are FULL spoilers discussed in this critique.
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